Thaeres Studio
Indie Game Developer · Environment Artist · Creative Generalist
Based in Belgium
📧 contact@thaeres-studio.com · 🌐 thaeres-studio.com
💬 Discord: Thaeres
Independent, self-taught creator working across game development, environment art, and AI-assisted workflows. Builds stylized, atmospheric environments and full gameplay systems in Unreal Engine, Roblox Studio, and web-based tools.
Over 10 years of self-directed learning. Works across design, implementation, and art direction; projects are delivered independently from concept to release.
Currently expanding into AI systems design — building local, privacy-first AI assistants and SaaS tools for content creators and SMEs.
Projects in development
Andromède (local AI assistant) · Publif'AI (YouTube SaaS) · Form Patients (medical AI POC)
Relaxing atmospheric game with creature systems, inventory, economy, procedural behaviours, UI, lighting, feedback FX, and full data persistence.
Stylized environment with volumetric lighting, strong composition, and clear color direction.
Stylized village scene focused on warm atmosphere, composition, and storytelling.
Low-poly interior with warm lighting and stylized composition.
Experiments in stylized worldbuilding, atmosphere, composition, and lighting.
Experience in retail, logistics, and client-facing roles: reliability, teamwork, adaptability, stress management, and customer interaction.
Fully self-taught over 10+ years: practice, tutorials, engine documentation, personal projects, iteration, and continuous improvement.
Email: contact@thaeres-studio.com
Website: thaeres-studio.com
Discord: Thaeres